Ashborn
A Viking Age Collectible Card Game
The first game in the Ashborn line. A historically grounded card game set in the age of axes, honour, and cold iron. Built with Mimir. Launching when it's ready.
History is the battlefield.
Ashborn CCG is a collectible card game set in the Viking Age — not the mythology, but the history. The raids. The halls. The brutal calculus of war and alliance.
Each deck is a warband with its own character. Each match is a saga in miniature — decided by tactics, timing, and the cards fate puts in your hand.
Designed for players who want depth without doctrine, and flavour grounded in the real world.
Price subject to change before launch. Pre-order and early access details to follow.
Coming Soon
One world. Many stories.
Every Ashborn game is set in the same Viking Age world — the same coastlines, the same halls, the same feuds playing out across different formats.
Built on History
Ashborn is not a fantasy setting dressed in Viking clothing. The world draws directly from the historical record — the material culture, the social structures, the violence and the poetry of the early medieval North.
Built with Mimir
The Ashborn world is being built inside Mimir — our own worldbuilding tool. Every character, location, and faction exists as structured data that feeds directly into the game's design.
In development.
Ashborn CCG is in active development. We're building it the right way — slowly, carefully, with Mimir doing the heavy lifting on world consistency.
No release date yet. Sign up below and you'll be the first to know when that changes.
Follow the saga.
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While you wait — explore Mimir, the worldbuilding tool we're using to build Ashborn.